RealityScan (Photogrammetry) + Unreal Engine 5 (3D)
RealityScan (Photogrammetry) + Unreal Engine 5 (3D)
RealityScan (Photogrammetry)
+ Unreal Engine 5 (3D)
3D Reconstruction
3D Reconstruction
3D Reconstruction
Working on the Bankable Characters Case Study, we had the idea of having the costumes in 3D to be able to spotlight the different QR codes integrated into the design. We were unable to find someone to do this for us in time, so I decided to give it a shot myself.
Working on the Bankable Characters Case Study, we had the idea of having the costumes in 3D to be able to spotlight the different QR codes integrated into the design. We were unable to find someone to do this for us in time, so I decided to give it a shot myself.










2000 photos, and many hours of rendering later we reconstructed the costumes in 3D. I whipped up an environment and lighting set up in Unreal Engine and the final videos slotted perfectly into the case video. Shout out to Caleb for trusting me enough to wear the costumes and stand very still for hours.
2000 photos, and many hours of rendering later we reconstructed the costumes in 3D. I whipped up an environment and lighting set up in Unreal Engine and the final videos slotted perfectly into the case video. Shout out to Caleb for trusting me enough to wear the costumes and stand very still for hours.
In the end I created four short cinematics that showcased the costumes in a 3D environment.
In the end I created four short cinematics that showcased the costumes in a 3D environment.